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The Arsenal Files 8
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The Arsenal Files Collection #8 (Arsenal Computer) (1996).ISO
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g_quake
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pixel.zip
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PIXEL.TXT
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1996-08-04
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2KB
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50 lines
=============================================================================
Non-Pixel Explosions
=============================================================================
This file removes those annoying pixelated explosions!
During the intial release of Qtest and Quake Shareware 0.91, quite a lot of
people complained in the newsgroups about the "unrealistic" and annoying
pixelated explosions. I felt the same. For some reason, those explosions
just didn't look like they fit into the game. Last time I saw explosions
like that were on my Apple 2 while I was playing the game Paratrooper.
So, taking what little I know of C programming, and quite a lot of trial and
error, I finally removed those annoying pixelated explosions! =]
Basically, this file removes the pixelated explosions from the rockets and
any grenades that explode in Quake [yours and the ogre's].
---------------------------------------------------------------------------
To use this file, create a directory in your Quake directory:
Example:
c:\quake\pixels
copy prog.dat [this file] and YOUR config.cfg file from c:\quake\id1
directory to the c:\quake\pixels directory
run quake with the following command line:
quake -game pixels
------------------------------------------------------------------------
Other things I'm looking into modifying:
[1] Gibs for Tarbabies [not bloody].
[2] Bouncing Rockets - Lasts for about 10 seconds. Everytime the
rockets hits a surface, it explodes and bounces to another surface,
which it explodes again.
[3] Long Distance Grenades.
[4] Rubber Nails
[4] Whatever else I [or others request] can do to make Quake a bit more
interesting and fun than it already is.
Comments, suggestions, improvements, help[!], etc:
e-mail sirus@aimnet.com
DISCLAIMER:
Use this file at your OWN RISK! I've tested it out on my version of
Quake and it didn't erase my hard drive, cause Quake to crash, etc.